30 player control in video games with Ben Poulsen


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I’m talking again with game-designer, artist, and fellow ESL-teacher Ben Poulsen about:

 “Is your game streamlined in a way that’s going to make it transition from you to the audience?”

Fish-catching in Legend of Zelda

Brain fatigue

Pokemon Fusion (home of the terrifying butterder!)

“You do not want to take control out of the player’s hands.”


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